2D Shooter, Bigger and Better
Modifications: Added two new levels and overhauled levels 1-3, shrunk outer walls to varying sizes to suit different levels. Each level is designed to change approaches towards the level itself. Cover is added (walls and individual meteoroids) to provide protection against incoming enemy fire.
Player movement speed is slowed, fire rate is increased slightly, introduced spread (shots will deviate from the direction of the mouse), invincibility time is reduced, player spawns at the original location if they have lost a life.
Main menu background is changed, volume of audio and soundtrack are toned down to not wake up the neighbours at 3 AM in the morning.
Credits: Created by Chi Long Leo Yuen
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